Multiplayer Launches Public Beta
February 20, 2024

Multiplayer, a collaborative tool for teams that work on system design and distributed software, announced its public beta.

Multiplayer provides real-time visualizations, architecture observability, version control, design reviews and more to transform how engineering teams design, develop and manage distributed systems.

Multiplayer enables engineering teams to collaborate on the most complex and multi-layered backend software platforms. It provides a full picture of an entire architecture with all of its components and dependencies. Existing solutions, such as whiteboards, old-style diagramming tools or service catalogs are just not adequate to meet the complex requirements of today’s backend software platforms.

In the beta version of Multiplayer, teams will have access to the following features:

- Effortless Architecture Visualization: Illustrates how all the pieces in a system fit together from high level system design to individual components, with their metadata, integrations, and dependencies.

- Architecture Version Control: Visualizes system diffs and changes, without having to dig through code. Creates branches, shows changes, and understands the effects on the system.

- Seamless Cross-team Collaboration: Enables teams to share designs, discuss architecture changes and give feedback anytime, anywhere.

- Streamlined System Design Reviews: Makes changes safely with insight into how they could affect distributed architecture; and socializes them across teams.

- Contextual Views: Visualizes complex systems with the right level of detail depending on the audience: developers, architects, dev-ops, QA and business leaders.

- A Single Source of Truth for your System Information: Creates a single, secure location for assets and a 360° view of the entire system including architecture diagrams, sketches, decision records, APIs, repos, and more.

- SaaS Sprawl Mapping and Management: Creates a comprehensive software component catalog to track services and systems. Developers can see everything they need and team leads can visualize the company’s entire technology landscape.

Says CEO Steph Johnson, “Backend software platforms are complex and the dev tools available to help manage them were not purpose-built for developers. Multiplayer’s beta gives teams the tools they need for real-time visualization, architecture observation, platform version control, design reviews and more. Finally, developers have a better way to collaborate on system design and distributed software."

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